![]() Having a DevKit ready when a patch is fresh causes less downtime for modded servers and players. They try to have a new DevKit ready as quickly as they can after rolling out a patch and they are usually able to release it no later than 24 hours after the patch came out. To fix these compatibility issues the developers have to release a new DevKit so the mod creators can update their mods. ![]() It could even result in world corruption! To be safe, don't launch your server until you've updated every mod possible and/or tried them in singleplayer, where it's not so much of an issue if the world gets corrupted. ![]() ![]() These can be anything from not being able to access a chosen server to placeables disappearing and the game crashing on start-up. Players and server admins who use mods may experience compatibility issues when trying to play the game immediately after a new patch. Mod compatibility depends on the nature of code changes done in patches. If they don't they won't be able to connect. When clients try to connect to the server, the game will first check to make sure the clients have the same mods as the server selected. Instead of creating modlist.txt manually you can also select the mods you want in your game client, then copy the file from " /ConanSandbox/Mods/modlist.txt" to " /ConanSandbox/Mods/modlist.txt". These may be changed from Settings > Gameplay: There are also two checkboxes, one to automatically subscribe to / update mods when needed and one to automatically connect when ready. Non-Steam mods are shown in the list, but you will have to get their correct version manually. Bear in mind doing so will require the game to restart and the game takes a long time to start up if you're using a lot of mods. The full explanation: When you join a modded server without having subscribed to their mods first, the game will give you a list of which mods you are not subscribed to with an option at the bottom to download and enable all missing mods. The simple version: Automatic downloading of mods allows you to join a server without having to find and subscribe to every mod first. Much requested by modders, this allows people a smoother gateway into the experiences created by our amazing community. This is a quality of life fix that we have wanted to add for a while. The ingame gui doesn't make this very clear right now.Äownloading mods may be done either automatically or manually. Note: You have to restart the game before changes to the selected mod list has any effect. pak file in " \steamapps\common\Conan Exiles\ConanSandbox\Mods" and it will be available in the in-game mods menu. You can also use mods that you get outside of the Steam Workshop - put the mod. Once they are downloaded you can find them in the "Mods" menu from the Main Menu in-game. The easiest way to install mods is to subscribe to them on the Steam Workshop. You can either distribute the mod through the Steam Workshop by uploading it from the DevKit, or simply share the file with your friends directly. To create mods, get the DevKit from the Epic Games Launcher, do your changes and build the mod to generate a mod file. pak (archive) file containing modified versions of game assets and optionally new assets. Thanks for your patience!Ī mod in Conan Exiles is a single. We will be focusing on fixing these issues and generally improving the modding experience over the coming weeks. It currently requires people to look for the mods manually, but this will be improved.
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